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The Most Famous Roulette Bets

Learn useful information about famous roulette bets: thrilled stories about the eternal confrontation between players and the house.

Famous roulette bets There are a lot of examples of famous roulette bets during all the history of roulette. Some of these patterns demonstrate stories of people's success while other could teach you how important is not to lose your head when playing roulette.

Ashley Revell

Probably, the most famous and crazy roulette gambler ever is Ashley Revell, a commonplace 32-years old Englishman from Kent, who suddenly sold all his belongings, including clothing and housing, and bought his lucky ticket to Las Vegas. There, he came at Casino, exchanged all the proceeds of total value $135 000 for roulette chips and put all of them on Red.

It seems that Ashley turned out to be a real gentleman of fortune, because the ball hit Red 7. In such way Ashley Revell doubled his bet and got $270 000 of profit. When he was asked whether he wants to continue the play, Ashley modestly smiled and refused. This strange Englishman gave $600 of tips to croupier and was gone.

Gonzalo Garcia-Pelayo

Gonzalo Garcia-Pelayo is another bright example who proved that roulette is not a game of pure luck and that human factor actually matters. This Spanish guy was not a very successful record producer by trade and once decided to try his luck in gambling. After accurate examination of different roulette wheel structures, he noticed that not all of them are similar.

It appeared that certain numbers were hit more often that the other due to wheel bias. Gonzalo used this wheels' imperfection to develop his own strategy and at the first night when he applied it he managed to win 600 euro. A clever Spaniard had been exploiting his unique technique during 7 years playing in various casinos all over the world and had gained approximately 2 million euro in total.

The Eudaemons

Inspired by their predecessors' the success in beating roulette, a group of students-physicians, namely J. Doyne Farmer and Norman Packard, organised some kind of closed community called The Eudaemons. They figured out how to beat roulette and tried to construct a sophisticated device that was aimed to determine the winning numbers before the ball hit them. They used an oscilloscope and mini-camera in order to keep track of roulette wheel movements and ball rotations.

Young physicians applied the gathered data in order to work out rather complicated trigonometric function that includes 4 variables, which was supposed (at least in students' rich imagination) to predict the pocket where roulette ball will land on. It took about two years to design a computer according to this function and when finally The Eudaemons tried their wonder-working device in practice, destiny played a low-down trick on them: something in the application went wrong and they were forced to leave.